Monday, February 4, 2013

The Weekly Update for Sunday, Feburary 3rd, 2013

The hottest of hot news this time around is that with the aid of new medications and a whole lot of sleep this weekend - I took the night (Sunday into Monday, my 'day') off, and I have dropped from an all-time non-surgery high of 201 over 100 on Tuesday night of last week to an all-time low of 124 over 75 last night. I am very pleased about this, as it looks like I might now be around for a while longer.


The brutal cold here in the Twin Cities these past two weeks has taken a terrible toll on my stamina, and I have been pretty exhausted for most of the time. Warmer weather is on the way, and I'll be more active as time goes on. We did lose the furnace last week to a faulty sequencing switch, which meant that I had to abandon the basement for a while as it was simply too cold to work in, but the heat is back on and work has restarted on a number of projects.


I am delighted to announce that my book, "To Serve The Petal Throne", has reached a milestone of sorts, with 69,695 words in 168 pages of Word Document manuscript now complete. I *think* I have another 250,000 words to go, with some estimates of the size of the book totaling 500,000 words by the time I'm done. Plans are to include bespoke artwork and photographs, courtesy of the wonderful new on-line and print-on-demand technologies.

"So," I have been asked,"what's this book about?"

It's about well over a decade of gaming in Tekumel with it's creator. I'm not doing a 'factual history' or 'academic dissertation', complete with footnotes and done to a high standard of academic rigor; I am working from both my game notes from all those years - every Thursday Night at 7:30 p.m., come what may - and the multitude of audio tapes I made of the game sessions in the latter years when I could afford cassette tapes. I am also working from some forty years of published materials that Phil and the rest of us did, and I'm tying all of that material into the book as well so people can see how everything fitted together for us as we gamed with Phil. What I want to do is present his view of his world as he presented it to us, and how we reacted to that presentation.

Now, I should say that I am editing out all of the "pass the chips", "where's the cookies', and "who brought the root beer tonight" parts, and giving you Phil's world as Phil played it. A lot of the book, especially the dialog, is written exactly as it happened all those years ago; a lot more is based on all of the conversations I had with Phil over all those years. All I'm trying to do, really, is tell Phil's stories as they happened with and to us; no more, no less.

There will be some indexing, so you can follow the plots and tell who's who, but this book is being written to be enjoyed; I hope you'll laugh once and a while, maybe cry a bit on occasion, and get more then one or two thrills along the way.