Monday, April 30, 2018

The Aftermath: The Ancient Philosophy Of Gaming - Weekly Update, April 30th, 2018

I can now sit down and relax...
Here we are, the day after, and I'm doing my usual post-mortem on the event. I normally do this to figure out what worked and what didn't, to learn for the future.

On my end of it, everything worked. And worked well, first time out. So, as a 'dress rehersal' for what I want to do in my gaming in the future, it all went just fine.

Nobody seemed to have any issues with being 'off the grid', and playing on 'natural' terrain. We only had to use a 6" ruler once, and this was one of those close-range 'hugger-mugger' fights where getting enough fighting room was the biggest issue.

This game was a pretty good example of how we used to do things; the person hosting the game would set up the table, maybe provide the bulk of the figures, and the GM would do the rest. This applied to all our games, because we - not knowing any better, back in our mis-spent youth - didn't know that there was some sort of huge difference between RPGs, board games, and wargames. We just played.

Which is, as you've probably guessed, the transition to my series of posts on game style and philosophy...

It was a very good weekend.

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