Sunday, July 15, 2018

Back To The Sunken City, With The Shieldmaidens - July 15, 2018 - One

Not five minutes in, and this happens.

A passing Bronze Dragon stops by.

What was supposed to be the climactic game of this particular adventure turned into a 'mid-game' session, with the party ending this game on a pretty dire cliff-hanger.

The basic plot, as regular readers will know from previous posts, is that the party has been hired while on their vacation to find a Mysterious Glowing Orb that's supposed to be hidden in the Sunken City. The previous session to this saw them find the thing, and they managed to talk their way past the guards to grab the thing. Some unplanned sorcery ensued, as they attempted to get away with their prize. The mer-guards and their eight-armed allies got suspicious, and sounded the alarm.

However, one of the players was a little faster on the initiative then the guards were, and summoned a passing Bronze Dragon to get some sage advice and counsel. The dragon was also feeling a bit peckish, so the swarm of sharks that were after the players disappeared in a swash of drawn butter and tartar sauce.

The dragon then dispensed the Sage Counsel and Useful Advice, and vanished back up to the surface with a contented burp. However, the guards were made of stern stuff, and called reinforcements. Which resulted in our cliffhanger of a battle, and the subject of our next post.

As is my function, I set up the table and stood back to watch the mayhem. I had left the game all packed up from the last session, so it was a simple matter of loading the car and getting into the venue. I had been asked for a Bronze Dragon, so the plush 'Asian Lung' that normally graces the game lounge was pressed into service. (Went over very well, I am happy to say.)

The group has really taken off, with this party being of ten, and the other campaign that they run having six today. They did a 'demo game' and a panel last week at Convergence, the huge F/SF convention that happens here in the Twin Cities every summer, and got a lot of interest and media attention from that.

And, if I may modestly say so, the recent series of games using my scenery and terrain seems to have helped. It is showy, I will freely admit, but the attention that is gets the group is certainly worth all the loading and unloading that has to be done to make all this happen. I enjoy doing it, and they say 'Thank you, Chirine!" so I'm a very happy camper.

Right! On to the melee!!!

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